What do you think of the Skate Loot Box system? As for duplicates, those should go if a constant stream of new boxes and loot can be released with new events etc.Īs for if any of this will change or not by launch is anyone’s guess – but let’s hope constant coverage of the system will give EA the feedback it needs before the game is released. Presumably, though, more boxes and variations will be added during special events etc.Īt the moment, I’d happily argue that this is a decently “fair” system as far as Loot Box mechanics go, but adding the percentage odds for each item (unless it’s genuinely a one-in-five chance) would be a great addition. There are currently 16 Loot Boxes in Skate with five items in each box (80 items total). But at this moment in time, there’s no loot box with the 1000 items available like you’d see in the likes of Apex Legends. Duplicated Items will reward the player with “Hype” instead, which is another form of currency similar to Apex Legends’ crafting metals. There’s currently no percentage given on the odds of which item you could receive and you can unlock duplicated items. However, you’ll only receive one of these five items when unlocking a Loot Box. Items range from skateboard stickers and clothing to house furniture.Įach Loot Box contains five individual items – all of which you can see before purchasing. Loot Boxes are currently priced between 2 and 3 Stars, with 3 Star Loot Boxes having the more desired items in them. The consensus among playtesters is that Taps or another form of currency will eventually be made purchasable with real-world money. Taps are earned through tricks, general play, and increasing your reputation level (the game’s leveling system). Previous datamines have suggested that you’ll also be able to use another in-game currency called ‘Taps’ to exchange for Stars if needed, but such an option isn’t available in this current round of playtesting. How to Unlock Loot Boxes in Skate.Ĭurrently, the only way to unlock loot boxes in Skate is by using a currency called ‘Stars’, which are unlocked by completing challenges – the harder the challenge, the more Stars you’ll obtain. Now that’s out of the way, here’s what Skate’s current loot box system looks like. Originally called “Swag Bags”, the loot box feature was met with harsh criticism from fans – but as far as we can tell, they might not be as bad as first feared.įirst, it should be said and understood that Skate will be a free-to-play title and as such, ways for the publisher to make revenue back from development will be implemented. Let’s just hope the bone breaking mechanics will stay as well, I think I probably spent more time doing the Hall of Meat challenges and jumping off of high areas than actually skating.Playtesters, who have been playing the latest playtest of Skate have shared information with Insider Gaming on the controversial loot box system that leaked via datamines in the summer of 2022. So whatever Skate 4 will end up being, you can sleep easy knowing that the classic controls will remain the same. ”īut, most importantly, “ It’s going to feel like a Skate game, ” in reference to the controls. It’ll be an evolution of all those things. We were pretty ahead of the curve back in the day with our social features. On top of that, the next Skate game will expand on Skate 3’s social features, “ it’s going to be more representative of where the culture is in skateboarding now. It’s like hey, you could just go steal that wood and build your own spot. This creativity has allowed the team to explore more ways for players to interact with the world as a proper sandbox, “ We want to have fun with the community, and give them a platform and let them do their own thing. They didn’t do anything with skating, they just used it like Minecraft. Both Parry and Chung were part of the original team for Skate 3, and provided some insight as to how the fourth game will evolve from the previous entry.Īccording to them, Skate 4’s design was partially influenced by the community’s creativity in Skate 3 “ then there are guys who do their own thing and make like Rube Goldberg machines within the game. There were no other details given at the livestream, no trailer or even any screenshots, so it’s safe to say that it’s pretty early in development right now, but we’re just itching to get all the info we can squeeze out right now as our excitement builds. Amazingly though, the cat was out of the bag a day before the official reveal on EA’s livestream, where the game director Deran Chung and creative director Cuz Parry spoke with a skateboarding magazine about the upcoming sequel. At the end of last week, EA Play Live’s online stream ended on quite a bombshell for a lot of skateboarding fans, as Skate 4 was officially announced.
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